Ancient Alien Temple

Once a great structure of ancient civilization now rest in dunes. Explore the old temples and dungeons of the unknown ones.

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Description

VIDEO

DISCORD

This pack has designed to create open environments in sand and dunes. Various rock formations to block out the scene. 

As the temples of old times always has boobytraps, the pack includes various of traps that will add dynamic to the game play.

Easily set up caves, dungeon corridors, rocky cliffs, dunes, abyss. Have a procedural rope bridge to cross.

Concept has this idea of alien structures of old, artificial details and blooms.

Parallax mapping is in use with power of vertex coloring on the floors for performance and unique looks.

Advance landscape master materials, including RTV.

Technical Details

Technical Details:

Interactive boobytraps, particle spawns

Spider Spawn

Sand Coverage on any applied mesh by material

Parallax Occulusion Mapping

Procedural Spline systems for chains and rope bridge

Modular architectural assets

Trimsheets

Number of Unique Meshes: 84

Collision: Yes

LODs: Custom, generally 3 on environment assets

Number of Particle Systems: 7

Number of Blueprints: 15

Number of Materials: 11

Number of Material Instances: 50

Number of Material Functions: 11

Number of Textures: 163

Texture Resolutions: Mostly 4k, 2k with power of 2 mode on

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3