Arcade Claw Machine

Unreal project including a working (playable) Arcade Claw/Crane Machine with 6 different demo toys and an Item preview and collection system.

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Description

Video

https://youtu.be/EyqhlBvcxVc

Product overview

Unreal project including a working (playable) Arcade Claw/Crane Machine with 6 different demo toys and an Item preview and collection system.

Content

-Machine Blueprint

-6 different toy Meshes

-1 Game Mode

-1 Game Instance

-6 Widgets

-1 Prize Display BP with render targets to make the Prize preview appear inside a Widget.

-27 Materials + 5 Material Instances

-21 Texture files

-1 Test Level

Technical Details

Features

Arcade Claw/Crane Machine that can be controlled by the player

Joystick and button move as the player operates the machine

The claw detects if it is well placed to grab the prize

Widget which shows a 3D preview of the Prize got

Includes Inventory Widget to control the collection of Prizes

Add new prizes easily to the collection just editing the Game Instance variables

Machine can be rigged with a % of chances of letting go the prize

Time out function (The claw returns to initial position)

Number of Unique Meshes: 14 (7 Skeletal meshes: 1 Machine, 6 Toys and 7 Static Meshes for the Crane and the Machine interior)

Collision: Yes, invisible walls

LODs: No

Number of Materials:27 + 1 Material Instance

Number of Textures: 21

Texture Resolutions: 512×512, 1024×1024, 4096×4096

Number of Blueprints: 5 (Machine Blueprint, 1st Person character + Interfaces, saves, etc.)

Input: Keyboard + Mouse and Gamepad

Network Replicated: No

Supported Development Platforms: Windows: Yes, not tested in others.

Documentation: https://apcgraficos.blogspot.com/2023/03/arcade-craneclaw-machine.html

Supported Engine Versions

4.27, 5.0 – 5.3