Archer Elf

3D Character of Archer Elf. Rigged to Epic Skeleton (UE4). Has face (ARKit) and special blendshapes. Modular. Easy color change via Material Instances and ID Maps.

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Description

3D Character of Archer Elf. Rigged to Epic Skeleton (UE4). Has face (ARKit) and special blendshapes. Modular. Easy color change via Material Instances and ID Maps.

VIDEO PREVIEW: https://youtu.be/A3KYxbCn9s0

Please watch video preview

MY LINKS: linktr.ee/dariichekh

POLYCOUNT

FACES 30028

TRIS 59764

NO LOD SYSTEM

MODULARITY

Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. Customizable character, possibility of outfit variations. You can remove or add any part you want.

Separated Meshes for Master Pose / Leader Component.

RIG

Rigged with Epic SkeletonHumanoid rig (UE4 Skeleton) with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Compatible with marketplace animations. With additional bones you can apply physics. Physics are not included. Full list of additional bones you can find below.

BLENDSHAPES

Has face blendshaped (ARKit). 

Hair morphs (change hair length)

TEXTURES

PBR Metallic/Roughness Textures

BaseColor, Normal, Metallic, Roughness, ORM, Opacity, MatID.

Texture Resolutions

4K Textures: 4K Clothes, 4K Accessory, 4K Body, 4K Head, 1K Eyes, 1K Eyelashes.

IDMaps included for color change.

Easy color change with Material Instances via MatID.

You can easily change color of head, body, eyes, hair, clothes. Huge number of color variations possibility.

Advanced materials settings for clothes – besides color adjustment, additional possibility to control the value of metallic and roughness.

NOTES

No LOD

No Blueprints

No Animations

No Physics

You can email me dariichekh@gmail.com for any issues or inquiries

Additional Bones list:

eye_l

eye_r

hairback_01_r

hairback_02_r

hairback_03_r

hairback_01_l

hairback_02_l

hairback_03_l

hairfront_01

hairfront_02

hairfront_03

hairside_01

hairside_02

hairside_03

cape_01

cape_02

cape_03

breast_r

breast_l

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

Rigged with Epic SkeletonHumanoid rig (UE4 Skeleton) with additional bones. Main bones hierarchy has remained untouched. Does not have controls.

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: Demo Animations

Number of characters: 1

Polycount

FACES 30028

TRIS 59764

Number of Materials and Material Instances: 71

Number of Textures: 60

Texture Resolutions

4K Textures: 4K Clothes, 4K Accessory, 4K Body, 4K Head, 1K Eyes, 1K Eyelashes.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Additional Notes

ADDITIONAL BONES LIST:

eye_l

eye_r

hairback_01_r

hairback_02_r

hairback_03_r

hairback_01_l

hairback_02_l

hairback_03_l

hairfront_01

hairfront_02

hairfront_03

hairside_01

hairside_02

hairside_03

cape_01

cape_02

cape_03

breast_r

breast_l

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3