Description
Take the next step to real-time visualization with Archinteriors for UE vol. 8. This cutting-edge scene is compatible with RTX graphics cards and the latest Unreal Engine 5. The scene is complex, We used lumen GI and lumen reflections, achieving the best possible lighting for the scene.
This product supports Lumen for Unreal Engine 5.0+
Lumen is enabled from the Project Settings under the Rendering > Dynamic Global Illumination and Reflections categories.
But it is already enabled in the project scene so you don’t have to do it by yourself anymore.
For support contact support@evermotion.org.
This scene comes from Archinteriors for UE vol. 8. Here you can watch the video presentation of this collection:
Archinteriors for UE vol. 8 video presentation
Check the other scenes from this collection:
Technical Details
Collision: Yes, mix of custom and automatic
Vertex Count: 11877844 tris
LODs: No
Number of Unique Meshes: 252
Number of Materials and Material Instances: 252
Number of Textures: 316
Texture Resolutions:
3000×2836 – 1
2048×2048 – 167
1954×1954 – 1
2274×1589 – 3
1366×2048 – 1
1365×2048 – 10
1077×2152 – 1
1024×2048 – 2
1029×2000 – 1
1439×1363 – 2
1716×1000 – 1
1575×1083 – 1
1538×1024 – 1
1343×1024 – 1
1024×1024 – 67
1380×800 – 2
1200×865 – 1
1334×740 – 1
1200×813 – 5
1152×826 – 1
1067×777 – 1
1067×769 – 1
1067×758 – 1
1024×770 – 1
1024×768 – 2
1024×762 – 1
1067×715 – 1
1067×710 – 1
1024×720 – 1
1024×691 – 1
1024×686 – 1
1067×657 – 1
1024×666 – 1
800×800 – 1
1024×619 – 1
1000×604 – 1
900×590 – 1
512×1024 – 1
926×540 – 1
700×700 – 1
800×567 – 1
900×500 – 1
800×550 – 1
515×844 – 1
490×886 – 2
768×567 – 1
768×524 – 1
1015×379 – 1
700×475 – 1
758×364 – 1
512×512 – 3
512×377 – 1
1106×168 – 3
512×350 – 1
256×256 – 4
256×64 – 1
Supported Engine Versions
5.0, 5.2