Description
Generic Finite State Machine implementation usable throught a very easy and intuitive visual tool. Developers will be able to easily create States and Transitions.
Make your codebase cleaner and improve your production workflow by modularizing your project.
Written in C++ but everything is esposed to Blueprints, so it can be used both by Blueprint and C++ developers.
Support Synched transitions for multiplayer projects.
Used in multiple internal projects, long term support will be provided.
Natively integrated with ACF, the definitive Action RPG Creator.
Support: https://discord.gg/ahqhXnJ
Support email: info@darktowerinteractive.com
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 25
Network Replicated: Yes
Supported Development Platforms: Win64, PS4, Xbox One, Android, VR
Supported Target Build Platforms: Win64, PS4, Xbox One, Android, VR
Documentation: https://docs.google.com/document/d/1__vwE4AHADruI66caZooVuTGpn4A4gXwk712eni5YDQ/edit?usp=sharing
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3