Battle Giant

Low poly Modular Battle Giant. Rigged with Epic Skeleton with openable jaw

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Description

VIDEO PREVIEW

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Other Trolls:

Troll 01 – https://www.unrealengine.com/marketplace/en-US/product/troll-01-01

Cyclop – https://www.unrealengine.com/marketplace/en-US/product/cyclop

Swamp Troll – https://www.unrealengine.com/marketplace/en-US/product/swamp-troll

Trolls Pack – https://www.unrealengine.com/marketplace/en-US/product/trolls-pack

Battle Giant: tris 23 717, verts 14 244

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures – Body, Armor

1K – Eyes

You can reduce the textures resolution without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets – Body, Armor, Eyes

Body has 7 Color Variations

Armor has 3 Color Variations

Color of Armor can be easily mixed

Eyes have 4 Color Variations

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 7 default demo animations

Number of characters: 1

Vertex counts of characters: 14 244

Number of Materials and Material Instances: 25

Number of Textures: 27

Texture Resolutions: Body, Armor – 4096×4096, Eyes – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3