Description
This project includes everything pictured with all assets, maps, and materials created in Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Have a look at the video preview
In order to use doors, please make sure that you have the input “Interact” assigned to your Action Mappings.
You can check it by navigating to: Settings – Project Settings – Engine – Input – Bindings – Action Mappings
If not just add it to Action Mappings, name it “Interact” and assign a key to it.
Created by Martin Milz
Technical Details
Number of Unique Meshes: 64
Collision: Yes: custom, automatically generated, and per-poly mix based on complexity of asset
Vertex Count: Between 20 and 3000 per asset
LODs: Yes
Number of Materials and Material Instances: 4 Master Materials & 42 Material Instances
Number of Textures: 82 Texture Maps
Texture Resolutions: 4096×4096 & 2048×2048
Supported Development Platforms: Windows
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3