Description
Realistic version of the classic government issued 1911 firearm. Pistol and magazine are separate Skeletal Meshes and both fully rigged and animated. The 1911 features a calming Caribbean blue color scheme. Sights have an emissive texture, allowing fine-tuning of the brightness.
The handgun actions are contained inside a 1911 Actor Blueprint which controls all aspects of it, including ammo counter. Animation Blueprints are setup and correctly control the various actions that can be performed with the gun. Magazine holds 7 standard rounds.
Weapon Includes the following animations:
And the following Idle animated states:
Magazine has the following animations:
And the following Idle animated states:
Technical Details
Number of Unique Meshes: 2 Skeletal, 21 Static
Collision: Yes – Automatically Generated
Vertex Count: 38,364
LODs: No
Number of Materials and Material Instances: 2 Materials, 2 Material Instances
Number of Textures: 11
Texture Resolutions: 4,096 × 4,096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Comments in Blueprints. Additional support via email.
Important/Additional Notes: No player animations included.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3