Cel Shader w/ Portal

Cel Shader featuring a Portal. Create a unique transitional space, like the entrance to a cave or hole, using the provided blueprint. 30+ customizable parameters to get the look you want.

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Description

Cel Shader with 30+ adjustable parameters. Works with Lumen, reflections and emissive. Built in Portal blueprint allows you to create a unique transition into spaces separated by the stencil mask. Works with 1st and 3rd person cameras. Add tint of any color to these spaces separately as well as the sky. Includes a 2 demo areas, 1st person shooter and 3rd person vehicle.

Easy set up!

-Enable stencil in Project Settings/Rendering.

-Set material in the world post process volume.

-Add Stencil Interface to character/pawn blueprint.

*Tutorial Link*

**Check out these videos!**

https://streamable.com/c72epr

https://streamable.com/9616lo

https://streamable.com/f8o3zq

https://streamable.com/yox1pz

https://streamable.com/gx8v3s

https://streamable.com/f7pcat

Technical Details

Number of Unique Materials and Material Instances: 11

***Version 1.0.1

-Fixes 2 issues with outlines.

***Version 1.1

-Adds Stencil compatibility with 3rd person cameras, as well as vehicle compatibility.

-Adds vehicle demo (2 vehicles and 1 map)

-Fixes 1 issue with outlines.

***Version 1.1.1

-Fixes 1 issue with outlines.

Supported Engine Versions

5.2 – 5.3