Description
Video: https://www.youtube.com/watch?v=29xJiNzpffo
— For more free additions to the pack, please leave a review with a description of the variations you would like added —
This set of materials and textures is built with a wide variety of platforms in mind. They can be used with or without tessellation, the height map, AO, etc. The master materials and instances are all made so you can easily adjust them, as needed.
All materials have a color, roughness, metallic, ambient occlusion, height, opacity, and normal map textures.
The textures can be adjusted between 32 and 4096 max resolutions (currently set to 2048 for ease of use and mobile requirements), and the material instances have parameters for all textures, color hue, roughness, normal strength, height distance, and tessellation amount.
If you do not need translucency or tessellation, there are already master materials setup for that, so you can easily just switch out a material instances parent.
There are fully tiling and horizontal-only tiling versions of each material.
Technical Details
Texture Resolutions: All are 4k (4096×4096)
Number of Materials: 23 (3 masters, 20 instances) plus mobile friendly versions
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 131
Supported Development Platforms: All
Supported Target Build Platforms: All (though tested on windows and android)
Important/Additional Notes: To use these on mobile you will need to keep the textures max size at 2048 or less and use the materials in the “Mobile” folder.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3