Classic / Game Ready – Big Bus 1960 [NOT Drivable]

Game-Ready Big Bus 1960. Blueprints, Static meshes, Textures, Materials. Light / door animation, Customization

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Description

Classic / Game ready – Classic Big Bus 1960

NOT Drivable

Preview (youtube)

Detached: Wheels / Doors/ Steering Wheel / Seats / Сurtains

Light Animated

Blueprint setup (youtube)

Number of Materials and Material Instances:

LODs: Yes (Generated)

Collision: Simple-Custom

Technical Details

Corpus: Normal – 4k

Corpus Detals : Diffuse, Normal,Mix(AO_M_R) DirtMask – 4k;

Passenger Seats: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 1k;

Driver Seats: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 1k;

Steering Wheel: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 1k;

Doors: 2xNormal 1k

ClothElements: Normal – 2k

Wheels: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Bottom: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

TopElement: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 512;

Dirt Masks

     Glass: 2k   

     Corpus – 4k

     Cloth Elements: 2k

     Doors: 2x1k

     Seats: 2k

     DriverSeat: 1k

     Interior: – 2k

     Bottom: 2k

     BottomElements: 2k

Optional:

  x5 Color_Masks – 2k;

Other Mask 128-512;

Vertex Count:

SM_BackWheel – tris: 3210 vert: 2613

SM_FrontWheel  – tris: 1877 vert: 1920

SM_Body – tris: 37983 vert: 40303

SM_Cloth – tris: 1980 vert: 1222

SM_Door53 – tris: 1012 vert: 1187

SM_Door59  – tris: 1432 vert: 1614

SM_DriverSeat – tris: 648 vert: 804

SM_Bottom – tris: 7909 vert: 8686

SM_SWheel – tris: 520 vert: 437

SM_TopElement  – tris: 570 vert: 608

SM_Seats  – tris: 144 808 vert: 117 990

SM_Wheels  – tris: 13932 vert: 12 190

SM_WheelsHelpers – tris: 654 vert: 656

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3