CoreKit Components

CoreKit Components is a series of Actor Components that enable you and quick and easily add optimized functionality to your game!

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Description

CoreKit Components consist of NINE fully functional feature components. Each component is self-contained and accessed through either an event dispatcher or interface. Demo and Examples are set up to show how the use the systems as well as placeholder hookups to plug into your save/load system.

Demo Video: https://www.youtube.com/watch?v=vf4R4FeMmt4

NEW Door Video: https://www.youtube.com/watch?v=c7GPRp-VrCE

Note: This is a component asset pack intended to be migrated and hooked up into your project. Although the documentation is detailed, a basic understanding of Blueprints is needed to align it with your needs.

For discussion and support join our Discord at: https://discord.gg/urQxFRCT

Technical Details

Components: 7

Data Tables: 5

Interfaces: 3

Demo Examples: 6

Network Replicated: Partly – The components are largely set up to support replication, however as they are components that need to be hooked into your game how your game is set up will impact the work required to replicate all functionality.

Documentation: Read Me files are included in the asset.

Supported Engine Versions

5.3