CyberSuit Collections

Several assets collected in one package. Suitable for any project. But still focused on something Realistic and detailed in graphic terms

Category:
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Description

To display hair and clothes, a double shader is used, as well as a two-sided display of polygons. Also, when creating hair in the engine, standard material settings were used.

Also note that the models have PBR textures and contain a number of simple and not very animations.

Attention!

Carefully read the description of each product on a separate page, this is very important

Read carefully!

And don’t be afraid to ask questions by email.

Below are links to the product pages from the package

CyberSuit07Video preview

CyberJagg06Video preview

CosmoGirlReVideo preview

CyberJagg5Video preview

CyberJagg4Video preview

CyberJagg3Video preview

CyberJaggVideo preview

CyberNinjaVideo preview

Technical Details

You can see video previews of each model on their separate pages

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations:

CS07 -23

CJ06-19

CGRe-30

CJ5-26

CJ4-20

CJ3-18

CJ-21

CN-32

Animation types (Root Motion/In-place All ):

Number of characters: 8

Vertex counts of characters:

CS07 -33295

CJ06-25917

CGRe-54588

CJ5-56743

CJ4-43902

CJ3-42294

CJ-42294

CN-78129

Number of Materials and Material Instances:

CS07 -9

CJ06-13

CGRe-18

CJ5-12

CJ4-14

CJ3-13

CJ-12

CN-18

Number of Textures:

CS07 -39

CJ06-42

CGRe-62

CJ5-49

CJ4-45

CJ3-49

CJ-46

CN-65

Texture Resolutions: (4096 ,2048,256)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: See the product pages

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3