Dead Army

5 Low polygonal game ready animated dead characters. Set is perfect to create NPC evil for a first person or 3rd person games.

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Description

5 Low polygonal game ready animated dead characters. Set is perfect to create NPC evil for first person or third person games.

Preview 1: https://youtu.be/t5zhXkis4zQ

Preview 2: https://youtu.be/KSq0os07Pm0

Preview 3: https://youtu.be/bjOdulfdZ_o

Preview 4: https://youtu.be/iJYtE9oQf0Y 

Preview 5: https://youtu.be/gWLog2eO_bg

Preview 6: https://youtu.be/2UhQVdMyJVs

Preview 7: https://youtu.be/Cs8AA9CopTI

Preview 8: https://youtu.be/gsXz2ES_vrQ

Preview 9: https://youtu.be/HFaXZz4nbVY

Preview 10: https://youtu.be/-hSf01uGSCU

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Lods: Yes

Number of characters: 9 character Blueprints, 37 “skeletal meshes” including bodies, hair, armors and animated bow.

Vertex counts of each characters: 30,450 – 17,283 (11,643 – 5,434 LOD) including all weapons and armor.

Number of Textures: 49 diffuse, specular, opacity (in color alpha) and normals.

Texture Resolutions: 2048×2048, 1024×1024, 4096×4096

Number of Materials and Material Instances: 18 Materials 27 instances.

Number of Animations: 356 animations for combat and general moves.

Animation types: 252 “on place” animations, and 104 animations with root motion data.

Supported Development Platforms: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”). 

3 differnt color textures for each armor set armor and for each weapons set exclude ax. 

Clothes physics setup.

Original 3D MAX files with rigged character in T-pose included.

Rig has 75 bones.

LODs.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3