Devil

Hello everyone, I present to you my Devil character.

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Description

Low-poly model of the character Devil.

Rigged to Epic Skeleton, you can use animation blueprints!

13 custom animations:

attack(x3)

walking(x1)

running(x1)

strafe LR(x2)

strafe back(x1)

idle(x1)

rage(x1)

jump(x1)

get hit(x1)

death(x1)

Suitable for games of different games: RPG, strategy, first-person shooter, etc.

Two uv set 4096×4096 (down to 1024×1024).

5 skins

7 materials

18 texture maps

In the model it is desirable to use a shader with a two-sided display of polygons and with opacity.

Character :

faces: 45731

verts: 46008

tris: 89431

Technical Details

Video https://youtu.be/lz2RFI1MCgI

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 13

Animation types (In-place): 13

Number of characters: 1

Vertex counts of characters: 46008

Number of Materials and Material Instances: 7

Number of Textures: 18

Texture Resolutions: (4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3