Description

No VFX, only dragon.

Rendered in Unreal

6 textures skins

Material instance

Animated:

In-place animations: melee attacks, casts, fly stages, idle, death, dodge, turns, walk, run and etc.

PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)

Materials: Body, Eye

Technical Details

Video

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 56

Animation types (In-place): 56

Number of characters: 1

Vertex counts of characters: 23094

Number of Materials and Material Instances: 2 Material (Body, Eye) and 7 MatInsts

Number of Textures: 38

Texture Resolutions: (Body 4096×4096, Eye 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: no

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3