Description
Based on Unreal’s default vehicle system. Gokart model with lights, customizable color and animations.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/7x7Hf6haohw
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 20996
LODs: Yes
Number of Textures: 7
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 4096×4096
Technical Details
Number of Blueprints: 1
Input: DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link
Important/Additional Notes:
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3