DZ Deciduous Trees 2 (Birches, Aspens and Willows)

50 high resolution Nanite models and textures of three different tree species: birches, aspens and willows. Updated materials with amazing and most easy to use seasonal settings and incredible wind effects.

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Description

DOCUMENTATION

Logic of the DZ Tree Assets:

Tutorial Video of DZ Conifer Trees

Tutorial Video of DZ Deciduous Trees

New

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram

Check update history and upcoming features/improvements for DZ Trees from our pages:

https://dropzonestudios.com/

Support: contact@dropzonestudios.com

Videos:

DZ Deciduous Trees 2 Demo Video

Demo map is not included in the package.

Only overview map is included.

Demo video’s map is based on MW Broadleaf Trees Forest Biome by replacing large and medium trees with the trees of this package.

With these 50 very high-quality deciduous trees that are photographed in the Finnish forests and parks you can create amazing environments for any purpose you can ever imagine. This asset includes high resolution Nanite models and textures of three different tree species: birches (10 silver birches and 10 sand birches), aspens (10 normal aspens and 10 columnar aspens) and willows (10). Our updated materials with most easy to use stepless seasonal settings and incredible wind effects make these trees just perfect for every purpose from games to architectural purposes. It’s hard to believe that all the DZ trees are actually game ready assets. Get yourself to our YouTube channel and prove it to yourself.

Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.

Efficient and highly user-friendly materials:

Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet most realistic. Watch tutorial and demo videos to get an idea of all the useful features that these versatile materials offer. These include, for example, stepless and most realistic seasonal settings (including snow and wetness), possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves, adjusting the amount of leaves, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths. Wind effects also use two vertex colors to get branches move more naturally.

DZ Deciduous Trees 2

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for trees (50 pieces)

High resolution textures

Wind system (recommended to be adjusted mostly in master material instances, 2 pieces)

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility of adding moss/lichen and peeled bark to trunks and branches

Possibility of reducing the number of leaves of deciduous trees (5 steps: all leaves, 3 reduced amounts and no leaves)

Overview map

Asset list:

Tree Large: 50

Tree Species:

Silver Birch, Betula pendula

Sand Birch, Betula pubescens

Aspen, Populus tremula

Columnar Aspen , Populus tremula ‘Erecta’

Willow, Salix

Technical Details

DOCUMENTATION:

Videos in DropZone Studios’ YouTube Channel

REQUIREMENTS:

This product uses UE5 feature Nanite by default so tree meshes don’t include other LODs.

It’s recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU and with 32 GB of RAM.

VERSIONS:

V2.2 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree’s lower trunk) 

Nanite Triangle Count: 73 489 – 423 526

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 50

Number of Materials and Material Instances: TOTAL 63 – Materials 2, Material Instances 61

Number of Material Functions: 4

Number of Textures: 136

Platforms Tested: PC

RELEASE HISTORY AND UPCOMING

https://dropzonestudios.com/

Supported Engine Versions

5.1 – 5.3