Description

◉ 2K textures

◉ 3 skin types

◉ 4 face skin types

◉ 3 types of helmet

Showcase video

Added additional bones: jaw, shoulder_pads_r, shoulder_pads_l, thigh_pads_01_r, thigh_pads_02_r, thigh_pads_01_l, thigh_pads_02_l, cloth_front_01, cloth_front_02, cloth_front_03, cloth_back_01, cloth_back_02, cloth_back_03

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes (UE4 Mannequin Skeleton)

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of characters: 1

Vertex counts of characters: 29740 (character in a helmet with a sword)

Max Tris: 57286

Number of Materials and Material Instances: 6 Materials, 11 Material Instances

Number of Textures: 40

Texture Resolutions: 2k

Supported Development Platforms:

Windows: Yes

Important/Additional Notes: There are additional bones for armor on the shoulders and hips. Bone added for the jaw.

Сlothing uses a separate physical asset. Subsurface profile is used.

Supported Engine Versions

4.27, 5.1 – 5.2