EZ Stealth Component

Foliage and Zone stealth, now with sound detection. Fast and easy. Landscape Foliage, Foliage Spawner, and Nanite friendly. No triggers needed. 100 Percent Blueprints. NOT Replicated!!

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Description

Just as an update, I have postponed the replication as there are a lot of bugs to work out as I don’t understand replication. I want to get light and dark visibility in there, then I will return to replication.

Showcase Video – Here

Tutorial Playlist Here

Playable Demo – Here

This is a system not a game ready project. This is meant to be added to your game not be your game. The AI is very minimal, basic, and NOT game ready, but you are welcome to modify as you see fit.

Hard time hiding in grass or bushes? Harder time adding them to foliage tools and Spawners without big Blueprint FPS Hits? Well lets fix that. This tool will allow you to spawn foliage like normal and still hide in it. This component does not need any triggers to activate, so it does not need a Blueprint, and thus can be added to landscapes, and it is nanite friendly! The included grass is already nanite activated.

This is a fully functional stealth mechanic for Foliage and Sound Detection. It is an easy to use component with a Blueprint interface. It can be added to most projects in as little as 10 to 15 minutes. See the tutorials. This is for Foliage and Sound Detection at the moment. However this can be used in trigger zones, so you could fake shadow hiding as well. Easy to read and follow. The important things are noted in the Blueprints. This asset is also not replicated.

Currently trying my hand at replication. If all goes good ill update it then move on to light detection.

NOTE – The Characters, Animations and Animation Starter Pack Animations are Property of EPIC UE-Only Content – Licensed for Use Only with Unreal Engine-based Products, and used only for demonstration purposes.

List of possible updates as of now. Things will be added and removed from this list as they happen.

Version History :

Technical Details

Number of Blueprints: (16)

Number of Meshes: (1)

Number of Sounds: (2)

Input: (Gamepad, Keyboard, Mouse.)

Network Replicated: (No – Coming Soon)

Supported Development Platforms: (Windows)

Documentation: (Here)

Supported Engine Versions

5.0 – 5.3