Fantasy Generic Medieval Watermills

Collection of 10 fantasy watermills that can be used in medieval settings. All materials are tiled/seamless, so you can apply any of your own (or quixel) tiled materials. Prepared for AAA third/first-person or top-down view.

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Description

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– 10 generic fantasy medieval watermills (10 buildings + 1 wheel)

You were probably scrolling through marketplace searching for high quality generic fantasy medieval watermills for your game or video.

Perhaps the products you came across did not meet your expectations due to non-cutting edge quality. You are putting your blood, sweat and tears into your project so you need better stuff.

Look no further!

We have prepared 10 generic fantasy medieval watermills for you that can be successfully used in AAA quality production.

ALL materials are tiled/seamless, so you can apply any of your own (or Quixel) tiled materials to get unique result.

The models start at highpoly so that the close-up shots are high definition.

But calm down! With 2-3 LOD’s for each object, the models are perfectly optimized for your game.

Here is some more information:

All models are using ONLY tiled materials.

All models got lightmaps ready.

All models got set up collisions.

All models are LOD-ed (highpoly-to very-lowpoly)

This product supports Lumen for Unreal Engine 5.0+ by default, on the preview map.

You can find how to easily enable Lumen here, however it is not necessary in order to use this collection.

Technical Details

Number of Unique Meshes: 11

Collision: Yes

Vertex Count: varies from 500k – 800k (highpoly for nanite) to only around 40k – 100k verts

LODs: Yes

Number of Materials and Material Instances: 1 Master Material + 1 Material + 5 Material Instances

Number of Textures: 16

Texture Resolutions: 4096×4096 (wood) 2048×2048 (wall+concrete), 2048×1024 (stone), 1024×2048 (roof)

Supported Development Platforms: Windows

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.3