Description
CREATION
The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018
The Female Skier topology is made up of quads and triangles as follows:
-Boots: 4460 polys, 8820 tris, 4826 verts
-Eyes: 648 polys, 1224 tris, 650 verts
-Eyes Glass: 864 polys, 1656 tris, 866 verts
-Female Head: 4104 polys 8184 tris, 4432 verts
-Helmet: 1752 polys, 3496 tris, 1762 verts
-Olympic Bib: 634 polys, 1268 tris, 681 verts
-Poles: 1616 polys, 3232 tris, 1616 verts
-Ski Goggles: 1006 polys, 2012 tris, 1040 verts
-Ski Goggles Glass: 72 polys, 144 tris, 104 verts
-Ski Suits: 2484 polys, 4962 tris, 2519 verts
-Skiing Gloves: 2234 polys, 4468 tris, 2254 verts
-Skis: 2050 polys, 4088 tris, 2260 verts
The scene used in the overview map is the Unreal Engine model of the “Automotive, Product Design, and Manufacturing” category, modified in our settings to improve the model.
MATERIALS AND TEXTURES
Texture sizes are from 1024x1024px to 2048x2048px
All textures are in TGA format
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped with additional bones for the face (eyebrows, eyelids, eyes, mouth, jaw)
The Rugby Player has 18 animations:
– Braking
– Braking Loop
– Fall
– From Idle To Skiing
– From Losing To Idle
– From Skiing To Straight
– From Skiing To Turn Left
– From Skiing To Turn Right
– From Turn Left To Skiing
– From Turn Right To Skiing
– From Winning To Idle
– Idle
– Losing
– Skiing
– Skiing Straight
– Turn Left Loop
– Turn Right Loop
– Winning
and A-Pose
The animations are in place
The animations has been crafted (no motion capture)
You can find the animations on our Youtube Channel
Technical Details
– A-Pose
– Map: Overview
Scaled To Epic Skeleton: Yes
Rigged: Yes
Rigged To Epic Skeleton: Yes
Compatible With MetaHuman: No
Animated: Yes
Geometry: Quads/Tris
Textures: Yes (Diffuse, Normal, Specular, Roughness)
Materials: Yes
Supported Engine Versions
5.3