Flame Thrower Robot

High Poly Quadruped Robot fully nanite supported

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Description

THE SCI-FI FLAME THROWER ROBOT

A cinematographic result – ideal for a realistic scene composition and video game !

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NIAGARA FLUIDS

This project uses the “Niagara fluids” plugin to create the robot flame.

The official Unreal Engines Niagara Fluids documentation:

Niagara Fluids Quick Star Guide

Niagara Fluids Reference Guide

The flame rendering has been reduced to suit all computer configurations. If you wish to increase the flame rendering, go to content>P8_QuaRobot>FX>NS_Flamethrower and in the grid3d emitter clic on “Emitter Summary”, the “resolution max axis” value will improve rendering. We’ve set it to 80, but you can increase it to 256 (or more if your configuration allows).

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NANITE

This product supports Nanite for Unreal Engine 5.0+

Nanite Virtualized Geometry documentation

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LUMEN

This product supports Lumen for Unreal Engine 5.0+

The official Unreal Engines Lumen documentation:

Lumen Technical Details documentation

Lumen Global illumination and reflections documentation

Technical Details

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 32

Animation types: In-Place

Number of characters: 1

Number of sounds: 22

Vertex counts of characters: 2 000 000

Number of Materials and Material Instances: 72

Number of Textures: 390

Texture Resolutions:

Supported Development Platforms:

Documentation: ANIMATIONS OVERVIEW

Supported Engine Versions

5.0 – 5.3