GASAttachEditor

Used to view role assignment properties in the AbilitySystem

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Description

It is used to view the operation of the AbilitySystem on the client and server and the aAbility/Attribute/GameplayEffect/Tags attribute. In the Editor mode, it can also view the Asset Reference of Trigger Tags and simulate the player effect after adding or deleting tags, which is more convenient for Debug

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 20

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

DocumentationGASAttachEditor Documentation(EN)

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3