Gesture Tracker VR

A gesture tracking and recognition component designed to be used with VR motion controllers. Drop in your VR pawn blueprint and start casting spells with the wave of your hand!

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Description

Demo Video: youtube.com/watch?v=0D1Iy3Nprik

Flap your wings to fly! Twirl your wand to cast fireballs! Swish and flick!

GestureTrackerVR provides an actor component designed to be used with VR pawns. All you have to do to setup is add the component to your pawn blueprint, attach it to a motioncontroller component (or any moving component), and setup a few simple functions in the event graph. Though this was designed with VR in mind, GestureTracker components are input agnostic and technically can work with any tracked motion, including from mouse and touch inputs.

Gestures are recorded with a unique ID and an optional name. One recording is all the system needs to start recognizing the same gesture cast in any direction.

Fireballs not included.

Technical Details

Supported Engine Versions

4.12 – 4.27, 5.0 – 5.3