Ghoul Metamorph

Model of a weird man with a transformation into a ghoul. Rigged to UE4 Mannequin Skeleton.

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Description

Video Preview: https://youtu.be/wHJnTQv2hr0

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 22 (variations of idles, walks, runs, attacks, transformations)

Animation types: (In-place)

Number of characters: 1

Vertex counts of characters: 10781

Triangles: 18755

Number of Materials and Material Instances: 4 (1 master material and 3 material instances)

Number of Textures: 9

Textures: PBR Metal/Roughness (Base Color, Normal, AO, Roughness):

Human (4k), Ghoul (4k).

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes:

If using BP_ghoul_ThirdPerson:

MouseLeft – attack,

F – transformation,

SHIFT – fast run.

The model’s proportions are different from the standard mannequin (long arms). So animations that require precise hand positioning may require additional adjustments.

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3