Goblin Slave

Low polygonal game ready animated model of goblin.

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Description

Prevew: https://youtu.be/-aCYd62AHcc

Character is perfect to play NPC monster evil for a first person or 3rd person games.

Model with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. 

Armor includes 2 bracers and 2 earrings. Model have hair, beard and Mustache. Each part can be removed/hided.

Rig has 59 bones.

Character has 62 animations. 

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

LODs: No

Number of Characters: 2 character Blueprints, 7 “skeletal meshes” including body, hair, beard, earnings, mustache, bracelets.

Vertex counts of characters: 6,694 including weapons and armor.

Number of Textures: 20 diffuse, specular, opacity (in color alpha), and normals.

Texture Resolutions: 2048X2048, 1024×1024, and 512×512

Number of Materials and Material Instances: 4 Materials 9 instances

Number of Animations: 62 animations for combat and general moves

Animation types: “on place” animations

Supported Development Platforms: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”). 

7 different color Textures for body skin. 3 different color textures for hair parts. Original 3D MAX files with rigged character in T-pose included.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3