Description
This plugin integrates with Google’s TextToSpeech API, letting you play synthetic voices inside your games using groundbreaking research in speech synthesis and Google’s powerful neural networks to deliver high-fidelity audio. You basically just type in the text you want (with or without SSML) and the API will create the voice data for you.
Example Project:
Example Project (Demo):
Example Project (Video):
Support:
If you need support you have two choices:
Technical Details
Features:
Code Modules:
Number of Blueprints: 2
Number of C++ Classes: 7
Network Replicated: No, but anywhere you can use a SoundWave you can use this
Supported Development Platforms: Windows, Linux and Mac.
Supported Target Build Platforms: Windows, Linux, Android, Mac and iOS.
Documentation: Here
Important/Additional Notes: You need to subscribe to Google’s TextToSpeech API’s to use this plugin. You can do that here: https://cloud.google.com/text-to-speech/
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3