Gryla

Low-poly model, ready for any games.

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Description

Gryla can play the role of any character: main character, villain, secondary character.

Compatible with Epic Skeleton.

The model is part of the upcoming setting, which will include monsters, criminals, mercenaries, villains, smugglers and other heroes.

Low-poly model, ready for any games.

NO BLUEPRINTS!

Technical Details

Video Demonstration of retargeting capabilities Click Here

Turntable Click Here

Wireframe Click Here

Model Height – 176.9cm

Faces – 12716

Verts – 11924

Tris – 22696

Bones – 170

Textures:

DirectX Normal Maps

TGA format

PBR (Metallic-Roughness) 

Body – 4096×4096

Eyes – 2048×2048

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of characters: 1

Number of Materials: 3

Number of Textures: 10

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: Extra bones: head_end; thumb_04_l; index_04_l; ring_04_l; middle_04_l; pinky_04_l; thumb_04_r; index_04_r; ring_04_r; middle_04_r; pinky_04_r; toe_end_l; toe_end_r; tailMidUpper; tailMidUpper(1-10); tailMid; tailMid(1-10); tailMidLower; tailMidLower(1-10); tailLower_l; tailLower_l(1-10); tailLower_r; tailLower_r(1-10); tailUpper_l; tailUpper_l(1-10); tailUpper_r; tailUpper_r(1-10); LoinClothFront_l; LoinClothFront_l(1-4); LoinClothFront_r; LoinClothFront_r(1-4); LoinClothRear_l; LoinClothRear_l(1-4); LoinClothRear_r; LoinClothRear_r(1-4).

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3