Description
2 types of material for the body:
All materials have 2 types of texture resolution: 4096×4096, 2048×2048
Material consists of 3 textures: diffuse, normal and ORM map
ORM channel:
Project includes 3 meshes:
These objects have one general material.
You may delete geometry, materials and textures in case you don’t need it for your project optimization.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No) only standard animation for test and presentation
Number of Animations:0
Animation types (Root Motion/In-place):
Number of characters:1
Vertex counts of characters:9489
Number of Materials and Material Instances:2
Number of Textures:3
Texture Resolutions: (4096×4096, 2048×2048)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.1