Description
Black Dragon: 32 Ktris//105 bones//2 materials//up to 4K textures
Lizard Warrior:19.5 Ktris//108 bones//2 materials//up to 4K textures//8 morph targets
Dragonide: 18.8 Ktris//50 bones//3 materials//up to 4K textures
Hydra Of Lerna: 28 Ktris//55 bones//1 material//4K textures
Mountain Dragon: 20.46 Ktris//103 bones//1 material//4K textures
Wyvern: 21.4 Ktris//72 bones//1 material//4K textures
Lacodon: 23.1 Ktris//98 bones//1 material//4K textures
Giant Viper: 4.5 Ktris//34 bones//1 material//2K textures
Intended for PC / MAC and latest Gen consoles
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 8
Vertex counts of characters: 9.5 K to 16.7 K
Texture Resolutions: Mostly 4096 but also 2048 / 1024 / 512
Number of Animations: from 29 to 48
Animation types (Root Motion/In-place): Root Motion: yes (Lizard Warrior, Lacodon and Giant Viper) and In Place (from 20 to 33)
Engine Compatibility: UNREAL ENGINE 4.14 And Up
Intended Platform: Desktop PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: No
ImportantAdditional Notes: None
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3