Description
Ghoul: 19.2 Ktris // 52 Bones // 1 material / /4096² textures // 21 anims
Giant Bat: 13.1 Ktris // 54 bones // 1 material // 4096² Textures // 24 anims
Giant Scorpion: 19.9 Ktris // 66 bones // 1 material // 4096² textures // 31 anims
Skeleton Knight: 13.8 Ktris// 61 bones // 6 materials // up to 4096² Textures // also includes some skeleton parts props // 42 anims
Fungoid: 16 Ktris // 52 bones // 2 materials //6 morph targets // 4096² textures // 27 anims
Fantasy Wolf: 7.56 Ktris // 34 bones // 1 material // 2048² Textures // 18 anims
Giant Beetle: 21.3 Ktris // 61 bones // 2 materials // up to 4096² textures // 18 anims
Dwarf: max 35.3 Ktris // 64 bones // 22 elements // 20 materials // up to 4096² textures // 50 anims
Intended for PC / MAC and latest Gen consoles
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 8
Vertex counts of characters: from 6.5K to 18.5K
Texture Resolutions: Mainly 4096 / 2048 / 1024
Number of Animations: from 28 to 62
Animation types (Root Motion/In-place): Root Motion (from 4 to 16) and In Place (20 from to 43)
Engine Compatibility: UNREAL ENGINE 4.15 And Up
Intended Platform: Desktop PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: No
ImportantAdditional Notes: None
Supported Engine Versions
4.14 – 4.27, 5.0 – 5.3