Horror Cafe (Cafe, Resturant, Crime Scene)

A Realistic Crime Investigation Scene To Take Your Game To The Next Level! (Cafe, Resturant, Crime Scene)

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Description

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Story

The Crime Scene was inspired by a trip to Milano and walking into a fantastic place called

LuBar and developing the idea of a café in a greenhouse with a spin of mystery.

Style

The style of this environment can be considered as semi-realistic to hyper-realistic.

– Modular meshes: 17 modular building meshes to recreate a simple corridor and the

central area.

– Vegetation: 21 foliage meshes across 10 different species.

– Props: 33 additional props created for the scene.

– Materials: 7 materials incl. an advanced foliage material to access a Fresnel effect,

boost emissive on the underside of the leaf and adjust lightmass intensity; a versatile

props master material; a 2 layer blend material with normals and an additional color

variation layer; and a simple decal and localized volume fog material.

Technical Details

Number of Unique Meshes: 76

Collision: (Yes automatically generated)

LODs: No

Vertex Count: 33 – 11108

Number of Materials and Material Instances: 68

Number of Textures: 108

Texture Resolutions: (1024×1024, 2048×2048)

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3