HYDROPOLIS – Underwater City Assets Pack

An asset pack containing modular structures to create an underwater city and environment

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Description

Demo video: https://youtu.be/96pjBbxcIBQ

This pack contains modular buildings to create an underwater city / base, an underwater environment – fish, corals, vegetation, stones, as well as a landscape with automaterial

Fish have niagara particles and blueprints that allow them to move along a spline

Working elevators, doors (classic and sliding).

Models of the environment in the form of dishes, furniture, billboards, stairs, etc.

For furniture, the doors are made with separate meshes for the possibility of opening, drawings for opening when approaching.

The project has a character with the ability to press buttons (“E” key)

Technical Details

Collision: Yes – custom ( Stones – auto generate)

Vertex Count: 76 tris to 10 412 tris

LODs: No

Number of Blueprints: 125

Number of Meshes: 330

Number of Materials and Material Instances: 184

Number of Textures: 391

Texture Sizes:

1024*1024

2048*2048

4096*4096

Supported Development Platforms: Windows

Supported Target Build Platforms: PC, PlayStation 4, Xbox One

Supported Engine Versions

4.27, 5.0 – 5.3