Description
In this collection you will find 67 Japanese weapons. Each weapon has a real historical model.
So if you are developing a game with a lot of attention to detail, then this package is the right choice for you. The UV Islands are designed to have an optimal use of space on the texture space. Due to the 4k Textures, a high pixel density of the weapons is default, the weapons will keep a nice look with sharp outlines. To improve the access speed and not to slow down your game, I have combined the texture types occlusion, roughness and metallic in one file.
Just to mention a few of the 67 weapons here: Tekkan, Hachiwari, Katana, Wakizashi, Gunsen, Tessen, Gunbai, Kiseru, Kama, Manriki Kusari, Chigiriki, Yumi, Yumi Projectiles, Fukiya, Fukiya Projectiles, Hiya Taihou, Bohiya, Horokubiya, Shurikens, Tetsubishi, Makibishi, Yawara, Bo, Jo, Otsuchi, Sasumata, Shukou, Tekko-Kagi, Kakute, Shishito, Reverse Blade Katana, Yari, Shobo, Bokken.
Try my weapons and recommend me!
If you like my work, I would be happy about a good rating.
Technical Details
Number of Unique Meshes: 67 Meshes
Collision: Yes, Auto Generated
Vertex Count: Between 150 and 8500 Vertexes per Mesh
LODs: No
Number of Materials and Material Instances:
Number of Textures: 33 Textures
Texture Resolutions: 4096 x 4096 Pixels per Texture
Supported Development Platforms:
Documentation: –
Important/Additional Notes: –
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.2