Description
Horror character with different sets of textures.
The character is attached to Epic skeleton, includes 7 test standard animations, has a humanoid ragdoll set up. On the model’s face there are 2 Morph Target of a blink.
The bones of the tail, ears and eyes have been added to the skeleton. All “finger_03″ bone has been removed.
Bones removed from the skeleton: middle_03_l/r, index_03_l/r, ring_03_l/r, pinky_03_l/r, so the skeleton cannot be considered an epic. But you can still retarget animations without issue.
Quick video tutorial on retargeting animations
The character has additional facial eye_l, eye_r bone, ear_l, ear_r bones, tail-tail5 bones.
You can change the character eye color.
Technical Details
Rigged: (Yes)
Rigged to Epic Skeleton: (Yes)
Animated: (No) epic test animations provided
Number of Animations: 7 free epic test animations
Number of characters: 1
Vertex counts of character:
Number of Materials and Material Instances: 6 Materials, 6 Material Instances, 1 Subsurface Profile.
Number of Textures: 37
Supported Development Platforms:
Important/Additional Notes:
For the effect of dangling tail use the “Tail” Physic Asset
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3