Description
Layer Based Visibility Manager (LBVM) plugin is an easy-to-use tool which can help you batch managing multiple actors’ visibility in both Editor and Runtime. With this plugin you can easily and quickly build maps that need to change actors’ visibility frequently and massively.
Technical Details
Code Modules:
Number of Blueprints: 3 for Editor Utility Widget, and 2 for a blueprint-only example map
Number of C++ Classes: 8
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Google or Github
Example Project: in the content folder of this plugin
Supported Engine Versions
5.1 – 5.3