Level Data Export And Generator

LDEAG automatically exports data based on levels, and automatically generates multi-type level mazes

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Description

https://github.com/vimhe/Level-Data-Export-And-Generator/wiki/The-Guide-of-Level-Data-Export-And-Generator

1. Customize level data types, export level data such as enemy information, room types, connection points, and more

2. Development code for the editor to export level data.

3. Level-based procedural generation algorithm code.

4. Good optimization 

5. A completely standard character. You can easily use your own character without any additional settings.

a) Control the size of the generated world

b) Control the size of each level

 c) and more.

6. and more.

Technical Details

Number of Blueprints: 0

Number of C++ Classes: 6

Number of Level: 18

Number of Data Table: 17

Network Replicated: No

Supported Engine Versions

5.1 – 5.3