Description
A total of 51 assets which includes 11 game ready Low poly weapons are as follows:
It also includes mags/rounds/casings for each weapon, as well as these bonus assets:
Here is what round/bullet matches what weapon:
Pistol rounds
9mm machine pistol
9mm SMG
9mm pistol
45 pistol
AK round
Assault rifle wood
Rifle round
SR black
Assault rifle black
SR wood
Grenade
GL
12 Gauge
Shotgun black
Shotgun wood
Technical Details
Game-ready guns.
No additional modeling required.
All weapons and grenades are skeletal meshes
A simple yet subtly detailed art style.
Number of Unique Meshes: 51
Collision: (Auto generated/per poly)
Vertex Count:Bandage -338
FAK – 813
Morphine – 574
Rangefinder – 2479
12 gauge – 49, spent – 48
AK round – 21, spent – 16
40mm – 136, spent – 80
Pistol round – 21,spent – 11
Rifle round – 26, spent – 21
ACOG – 2019
AK surppressor – 418
AK Scope mount – 1221
Flash hider – 1010
98K iron sight – 384
LLM – 1098
M4 handle – 1188
M4 Heat shield – 2295
Pistol light – 376
RDS – 943
Sniper scope – 2446
Suppressor – 272
Vert grip – 442
Breach – 1320
Detonator – 577
Flash – 1162
Frag – 1106
Smoke – 774
9mm machine pistol – 1241, Mag – 24
Shotgun black – 1248
Shotgun wood – 1240
SR black – 1063, Mag – 138
9mm SMG – 1510, Mag – 118
Assault rifle wood – 1956, Mag – 346
Assault rifle black – 2484, Mag – 188
9mm pistol – 607, Mag – 40
Grenade launcher – 2099
SR wood – 1460, Mag – 130
45 pistol – 640, Mag – 38
LODs: No
Number of Materials and Material Instances: 3 (2 master 1 instance)
Number of Textures: 1
Texture Resolutions: 1024 x 1024 (Although it doesn’t need to be that big)
Supported Development Platforms: Windows
Mac (just a guess so, I don’t see why not, they’re just FBXs and TGA files)
Important/Additional information: I didn’t list everything that’s either because I forgot it, or skipped it to save characters!
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3