Description
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 24386- combined, if you combine all about 25 000 vert
Number of Materials and Material Instances:9/39 (eye, body,hair,hat,shirt,coat,pants,shoes,glass)
Number of Textures:56
Texture Resolutions: 512-8k
Supported Development Platforms:pc
Windows: Yes
Documentation: https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: All meshes go separately, coats and shirts in the scene are also separate, I just put them at 1 coordinate point, you will need to connect everything in a bluprint
3 coats, tie, mask have fabric simulation
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3