Description
A gargantuan metal clash will shake the galaxy as two mechanical dynasties clash. Two awesome models, one destiny: War. They are bound to glory, perfectly built for the latest Unreal skeleton, fully rigged an optimized. Take your project to the event horizon and propel it into the fabric of space. Take your players into an evolved version of mecha combat.
The pack contais two models:
The Scuba: From the deepest labs in the ocean comes a colossal fighter, ready to wage war.
The Mole: This metal monstrosity is war in a nutshell. Claws for hire, metal to destroy, dig it!
his pack is heavily pointed at high-end projects with a heart, with custom design features and part of a hard work asset-making project. Make the best of it.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (same hierarchy, but with different bones positioning.
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Animations: Idle, Walk, Run, jump – All in place
Number of characters: One rigged, Two Full Armors
Vertex counts of characters: 70K to 80K per character
Number of Materials and Material Instances: 1 master material and 3 material instances
Number of Textures: 3 virtual textures for the master material and 12 virtual textures for the characters
Texture Resolutions: 4K UDIM textures
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
For the UDIM Virtual textures applied
Virtual Texturing | Unreal Engine Documentation
MechaWarriors-ScubaXMole Animations
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3