Medieval City Medieval House Medieval Town Medieval Village

Medieval city Kit

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Description

Update V.1.11

Fixing the Arch Bug

Update V.1.1

Video:

Teaser V1.1

Free Runtime Demo UE5.2 Medieval City V.1.1

Make sure you download and use our DefaultEngine.ini Medieval_City_Default Settings (UE5.2) (PC)

Free Runtime Demo UE5.2 Medieval City

Video:

Teaser

house customization overview

Plants Quick Start

Also Check:

Our Second Marcketplace Store

Our Discord

Our Artstation:

https://www.artstation.com/antongorodecki

https://www.artstation.com/defect

If your project is using Ultra Dynamic Sky Asset and you want it to controll trees, just replace our global foliage actor with this one Global Foliage Actor and enable Ultra Dynamic Weather in blueprint Details.

Use only with Lumen lighting, baking light is not supported.

This product supports Nanite for Unreal Engine 5.2+

This product supports Lumen for Unreal Engine 5.2+

Please make sure to enable Nanite, Lumen and Virtual Shadows in project Settings and update graphics drivers to a latest version.

Enabling Nanite Support

Enabling Lumen Support

Enabling Virtual Shadow Support

Requiers RTX graphics card 2060 or 3050 minimum

Target RTX 3080 – 50 fps

Tested on Windows 10, 11

Technical Details

Number of Unique Meshes:

Number of Materials and Material Instances:

Number of Textures:

LODs: No (Intendet to use with Nanite, Fallback Mesh)

Collision: Accurate collisions

Texture Resolutions: 8k, 4k, 2k

Supported Engine Versions

5.2 – 5.3