Medieval infantryman

Low-poly realistic model of medieval infantryman with little customization

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Description

Low-poly model of medieval infantryman. Suitable for games of different genre: RPG, strategy, first-person etc.

Contains customization options. The infantryman’s face has morph targets.

Technical Details

Unreal project demonstration

Rigged: (Yes)

Rigged to Epic skeleton: (Yes) (UE 4)

If rigged to the Epic skeleton, IK bones are include (Yes)

Animated: No (only demo animations)

Additional bones:

Facialbone – control of face

Jawroot – control of down jaw

Teeth_Down – control of teeth on down jaw

Tongue_01, Tongue_02, Tongue_03 – Tongue control

Eye_L, Eye_R – control of eyes

Upperjaw – control of upper jaw

Teeth_UP – control of teeth on upper jaw

Number of characters: 1

Vertex counts of character: 25645 (with sword, shield and light helmet)

Number of Materials: 12

Number of Material Instances: 1

Number of Textures: 60

Texture Resolutions: 4096×4096

Textures at different parts of

8 skeletal meshes: body, belt, robe, hair, light helmet, heavy helmet, leather shoulders and iron shoulders.

2 static meshes: sword and shield

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Linux: (Yes)

Documentation: No link

Important/Additional Notes: No

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3