Military Buggy – Scorcher

Scorcher is a high quality vehicle already configured with Chaos Simulation.

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Description

**Alert, before adding this asset to your project, ensure to enable the Chaos vehicle plugin for Unreal Engine 5 and above. For unreal engine 4.27 should be enabled PhysX vehicle plugin.

**For unreal engine 4.27 and 5.0 you will need to update the control inputs inside the Vehicle blueprint.

Launch cinematic

Technical test

Inspect

Scorcher, a military vehicle, all meshes like body kit, lights, weapon and tailpipe was made separately for customisation. Animation blueprint for vehicle suspension already configured.

**This version includes the vehicle blueprint that add the following

Meshes

Number of Skeletal Mesh: 3

LODs: NO

Vertex Count: 97 787

Tris Count: 115 330

Bones: 99

LODs: NO

Vertex Count: 1 159

Tris Count: 1 086

Bones: 4

LODs: NO

Vertex Count: 17 526

Tris Count: 13 574

Bones: 18

Number of Static Mesh: 6

LODs: NO

Vertex Count: 18 758

Tris Count: 14 780

LODs: NO

Vertex Count: 1 016

Tris Count: 548

LODs: NO

Vertex Count: 5 360

Tris Count: 7 582

LODs: NO

Vertex Count: 2 841

Tris Count: 2 694

LODs: NO

Vertex Count: 1 678

Tris Count: 2 436

LODs: NO

Vertex Count: 14 127

Tris Count: 11 128

Number of Materials: 8

Number of Material Instances: 25

Number of Material Functions: 2

Number of Textures: 90

Textures Size: 4096px²

Number of Animation Blueprints: 2

Number of Animations: 5

Number of Blueprints: 1

Number of Child Blueprints: 1

Technical Details

Content

Features

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Others: No tested

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Kozak Interactive

**The product images shown are for illustration purposes only and may not be an exact representation of the product.

Supported Engine Versions

4.27, 5.0 – 5.3