Modular Stone Fortifications

Over 200 pieces for your fortifications!

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Description

VIDEO

VIDEO DESCRIBING FEATURES

This pack contains high quality and optimized modular blueprints and 10 Packed Level Blueprints (PLA/BPP) as an example of what you can create here. Everything is in scale, detailed and sharp. Assets were made using HISM (Hierarchical Instanced Static Meshes).

Modular blueprints (all that segmented walls, stairs, floors, etc.) are made from static meshes (single stones) using HISM components. Buildings are made further from those modular blueprints and treated with PLA/BPP.

You can control displacement of the stones (but only those which I hardcoded) with plenty of randomization options. You can toggle Undamaged Stones, toggle Extra Stones (use more mesh variants), shuffle, reorient and rotate them, scale assets up and down and the stone texture scale will be automatically adjusted.

Modular actors can hide some of their parts (railings or walls) or turn on extra parts (railings variations).

Textures used here are tileable with additional baked ones for features like object normal, edge wear or dirt. Format: Diffuse/Albedo + NormalMap + RMA (Roughness, Metallic, AO). You can easily swap textures, adjust colors, edge wear, actor gradient and other parameters to create your own uniqe look of each asset.

There is one overview map and two demo maps (demo tutorial and demo examples).

All modular BP assets are children blueprint classes made from BP_StoneFort

Please use Packed Level Actors (PLA/BPP) feature provided in UE5 to optimize your own creations done with this asset pack! My content is created in HISM technique and PLA/BPP is based on HISM mechanics too: adding them two together will give you a massive draw calls reduction!

Current version: 1.0

Technical Details

Number of BP Assets: 193 (183 BP + 10 PLA/BPP)

Number of Unique Meshes: 121 (38 useful meshes + 83 technical meshes)

Collision: Yes, automatically generated and custom

Vertex Count: up to 41107 (6182 tris) for heaviest SM, up to ~25 000 tris for any fortification made using PLA

LODs: Yes (6 and 4 levels)

Number of Materials and Material Instances: 3 Materials and 15 Material Instances

Number of Textures: 33

Texture Resolutions: 4096×4096, 2048×2048, 1024×1024, 16×128, 32×32

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link

Important/Additional Notes: Convert your creations to PLA/BPP to gain performance! How to do it

Supported Engine Versions

5.0 – 5.3