MultiViews4UE

Support for multi-viewports of your runtime UE games.

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Description

You only need to use the Blueprint, you can implement multi-viewport functionality for your runtime UE game.

It is very simple to use.

At the same time, you can also implement the Side-By-Side No Scale Stereo 3D effect.

Technical Details

Features

Code Modules

Number of C++ Classes: 5

Supported Development Platforms: Win64, Win32, Mac, iOS, Android, TVOS, XboxOne, PS4, Mac, Linux

Supported Target Build Platforms: Windows, Mac

Documentation & Example Project: https://gitlab.com/UE4MarketplaceSubmission_Public/MultiViews4UE4_Public

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3