NinjaPlayer

Flipbook Player with Niagara extension. Map baked simulation data on Meshes, UI and Particle Arrays. Use velocity and flow maps for advection. Learn from examples.

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Description

Manual / Tutorial Videos / Discord

Welcome to NinjaPlayer 1.0: a generic flipbook processor mapping baked simulation data

on Meshes, UI, Particles and Niagara Particle Arrays.

For baking fluid simulation to flipbooks inside Unreal, see: NinjaTools

NinjaPlayer is included to NinjaTools. This is a standalone release.

Technical Details

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3