Nomadic Tents

With “Nomadic Tents” pack, you can build your own middle Asian nomadic tents and can decorate their interiors.

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Description

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Building a Tent & Decorating Interior & Quick Look at Stable

With “Nomadic Tents” pack, you can build your own middle Asian nomadic tents in 3 different sizes (great tent, medium tent and small tent); you can customize their colors, customize dirt/wear/tear effects&colors; and can decorate interiors of them with lots of various assets. You can also build your own stable (with modular pieces); you can pretty much build your own nomadic village whether you need historical Turkic/Mongolian or fantasy Orcish living area in your game.

Last Update:

FOR UNREAL ENGINE 5: *On the Demonstration map if your interiors looks too dark, that is because Lumen is overriding the fake GI the skylight is providing for interiors. All you have to do is finding PostProcessVolume in Outliner, there finding Global Illumination tab, tick “Method” and set it from “Lumen” to “None” and you should have your interior lighting back. (This is only for Demo Map, everything should work normal for your own lighting setup)

*Meshes in the pack are still ordinary static meshes using LODs (nothing’s changed to Nanites)

Technical Details

Number of Unique Meshes: 159 meshes.

Collision: Yes, custom and generated collision meshes, most with custom distance set for best visuals and performance.

Vertex Count: Various from 240 tris to 77554 tris.

LODs: Yes, from 4 to 8 LOD levels per asset when needed.

Number of Materials and Material Instances: 110 Materials [10 main (8 Tileable) mats, 100 mat. instants]

Number of Textures: 72 Textures(4K)

Texture Resolutions: All Textures are 4K (4096×4096)

Supported Development Platforms: PC, Consoles

Windows: Yes

Mac: Yes

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3