Description
Old Style Graphics is a set of Post Process Materials that will make your game look as if it was made long time ago.
Preview and How-To-Use:
https://www.youtube.com/watch?v=08VAF730pXY
Tutorial – how to create you own color patterns:
https://www.youtube.com/watch?v=G5pE0uab7Fo
List of available Post Effects
Monochrome:
– Black/White 2 Colors
– GB 4 Colors Diffuse 50%
– GB 4 Colors Pattern
– GB 4 Colors Simple
Simple (no dither):
– CGA All Colors
– CGA Palette 1 Colors
– EGA Colors
– NES Colors
– Simple 256 Colors
– Windows System 256 Colors
Complex (Dither + Pattern):
– CGA Palette 1 Diffusion 10%
– CGA Palette 1 Diffusion 25%
– CGA Palette 1 Pattern
– CGA All Colors Diffusion 10%
– EGA Diffusion 25%
– EGA Diffusion 50%
– EGA Pattern
– NES Diffusion 10%
– NES Diffusion 25%
– NES Pattern
– Windows 256 Dither
Pixel Matrix Effects:
– Scanlines
– Trinitron
– VGA Lines
Pixel Quantize:
– 2x Pixels
– 3x Pixels
– 4x Pixels
Need more color schemes? Have questions? Feel free to contact me!
Disclaimer: Props in screenshots are for example purposes and are not included in this product.
Technical Details
Number of Master Materials: 5
Number of Material Instances: 27
Number of Textures: 27
Platform Tested: Windows
Important/Additional Notes:
– In PostProcessVolume use AutoExposure/Exposure Bias to additionally adjust colors.
– To avoid jittering, in Engine Scability Settings set PostProcessing and Effects to Low. You can also turn off AA and Eye Adaptation.
Supported Engine Versions
4.16 – 4.27