Orc Realistic 04

Fully rigged high-quality realistic, modular Orc 04 with customization options and customizable materials. Well suited for fantasy games or videos.

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Description

VIDEO PREVIEW – https://www.youtube.com/watch?v=dRusL5HGVLY

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Character: tris 52 360, verts 32 368

Hammer: tris 1 304, verts 994

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Armor

PBR Textures Metall/Roughness

4K Textures – Body, Armor, Outfit, Hammer

1K Textures – Eyes

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

5 Texture sets – Body, Armor, Outfit, Hammer, Eyes

11 Morph Targets

Body Skin has 5 Color Variations

Body has 2 types of Scars

Each Cloth has 5 Color Variations

Eyes have 13 Color Variations

Eye Color can be selected separately for each Eye

All the colors can be mixed to get new look

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 1

Vertex counts of characters: 32 368

Number of Materials and Material Instances: 7 Materials and 39 Material Instances

Number of Textures: 68

Texture Resolutions: Body, Armor, Outfit, Hammer – 4096×4096, Eyes – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3